Thumbnails/ sketches
Final Sketch
Final Illustration
Reflection
For this piece I wanted to do something whimsical and slightly magical but with a twist. I wanted the illustration to appear magical at first and then as you got closer it felt very creepy to the viewer.
The ideas for a mermaid claw machine game to me felt like a reject that could be really fun, had great opportunity for narrative, and could have some very interesting lighting. I wanted the scene to at a first glance look like any old arcade or aiming area, but as you look closer you see that the prizes for the claw machines are little mermaids. At first this idea looks cute. You can take home a little mermaid like you would a gold fish.
The real story begins when you start to look at the body language of the mermaids. Two clutch each other tightly, others swim away. The pink tailed mermaid is in the claws clutches as the blue mermaid reaches for her. A cute little game suddenly becomes a scene of horror and chaos. It becomes a tragic tale of loss and superstation with no hope of escape.
I didn’t want to just focus on the mermaids so to enforce the wonder/horror of this world I decided to put in a second claw machine, but the price for this one was dragon eggs. To further the horror of this little scene I wanted to make the human appear unbothered by the chaos within the machine. I wanted it to feel like a normal part of her everyday life.
I also knew for this illustration I wanted to play with dramatic lighting and so the ideal atmosphere and neon lights really allowed the world to come alive and feel as if it was glowing. I wanted this work to force the viewer to look at and spend time with the work in order to deduce the true narrative behind it. I love pieces that have more to them the more you look at and observe them so it is my best to create an illustration to do just that.
















































